To begin with, I should explain that I'm not ending my time with Pearson quite yet. KidsTeam ends in a few weeks (for this academic year anyway) and I figured it was worth it to stick around for those extra few weeks (which are going to be quite intense KidsTeam sessions as we attempt to squeeze in as much as possible before the summer hiatus.) Plus, not all of the sticky notes are sorted yet!
There's also a good chance that I'll be participating in the KidsTeam week-long summer session this June, so my involvement with Pearson will be lasting a little longer. I might continue with the occasional post when we do something exciting, so feel free to check back at any time for future updates. :)
Second of all, do you remember the email newsletter that I designed, that then got sent to the graphic design team (who decided on the image to the left)? Last week, I got to meet one of the people in charge of that design team! She talked to me about Pearson's design restrictions (including fonts, colors, and heading types), which I had no idea were so specific, and about the 6 elements on page technique and complimented my design (which was exceedingly nice). And my one of my mentors brought up my fancy lettering again. (I swear it all comes back to the fancy lettering...).jpg)
And now for a few thoughts on my internship overall (or so far, I suppose):
These past several weeks, I've gotten to work with eight fantastic kids and an equal number of wonderful adults on a manner of all sorts of creative and fun activities whose information will help better educational products. I've learned about how users get to (and could better) be able to inform the design of products they will eventually use, and the best way to work with children users to accomplish these tasks. I've gotten to learn a touch of graphic design and ponder the impacts of child-adult power dynamics and how they specifically impact children's creativity and willingness to collaborate with adults. I've seen how even very small changes can alter a user's experience significantly. In short, I've been able to learn about psychology, design, and children while getting to exercise my creativity in a way that will have tangible impacts on technological products, and all while having a fair amount of fun and a real-world experience. It's been a great time. And that's why I'm glad it's not quite over yet. :)








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